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・ Mobile cloud computing
・ Mobile cloud storage
・ Mobile code
・ Mobile collaboration
・ Mobile comic
・ Mobile commerce
・ Mobile commerce service provider
・ Mobile communications in South Korea
・ Mobile communications over IP
・ Mobile communications vehicle
・ Mobile community
・ Mobile Company of America
・ Mobile Computer Supported Collaborative Learning
・ Mobile computing
・ Mobile Computing and Communications Review
Mobile content
・ Mobile content management system
・ Mobile Cotton Exchange
・ Mobile country code
・ Mobile County Public School System
・ Mobile County, Alabama
・ Mobile crane
・ Mobile Crisis
・ Mobile Cube
・ Mobile data management strategy
・ Mobile data offloading
・ Mobile data terminal
・ Mobile database
・ Mobile dating
・ Mobile daughter card


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Mobile content : ウィキペディア英語版
Mobile content
Mobile content is any type of electronic media which is viewed or used on mobile phones, like ringtones, graphics, discount offers, games, movies, and GPS navigation. As mobile phone use has grown since the mid-1990s, the significance of the devices in everyday life has grown accordingly. Owners of mobile phones can now use their devices to make calendar appointments, send and receive text messages (SMS), listen to music, watch videos, shoot videos, redeem coupons for purchases, view office documents, get driving instructions on a map, and so forth. The use of mobile content has grown accordingly.
Camera phones not only present but produce media, for example photographs with a few million pixels, and can act as pocket video cameras.〔(Nokia N93 datasheet ) www.nokia.com, 2006, retrieved 15 August 2006〕
Mobile content can also refer to text or multimedia hosted on websites, which may either be standard internet pages, or else specific mobile pages.
== Transmission ==

Mobile content via SMS is still the main technology for communication used to send mobile consumers messages, especially simple content such as ringtones and wallpapers. Because SMS is the main messaging technology used by young people, it is still the most effective way of reaching this target market. SMS is also ubiquitous, reaching a wider audience than any other technology available in the mobile space (MMS, bluetooth, mobile e-mail or WAP). More important than anything else, SMS is extremely easy to use, which makes adoption increase day by day.
Although SMS is an old technology that may someday be replaced by the likes of Multimedia Messaging Service (MMS) or WAP, SMS frequently gains new powers. One example is the introduction of applications whereby mobile tickets are sent to consumers via SMS, which contains a WAP-push that contains a link where a barcode is placed. This clearly substitutes MMS, which has a limited reach and still suffers from interoperability problems.
It is important to keep enhancing the consumer confidence in using SMS for mobile content applications. This means, if a consumer has ordered a new wallpaper or ringtone, this has to work properly, in a speedy and reliable way. Therefore it is important to choose the right SMS gateway provider in order to ensure quality-of-service along the whole path of the content SMS until reaching the consumer's mobile.
Modern phones come with Bluetooth and Near field communication . This allows video to be sent from phone to phone over Bluetooth, which has the advantages that there is no data charge.〔(Bluetooth video ) www.esato.com 5 August 2004, retrieved 15 August 2006〕

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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